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MMOG based on MAS: the MMOG layer
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International Conference on Autonomous Agents archive
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2 table of contents
Budapest, Hungary
SESSION: Agents table of contents
Pages 1149-1150  
Year of Publication: 2009
ISBN:978-0-9817381-7-8
Authors
G. Aranda  Univ. Politécnica de Valencia, Valencia, Spain
V. Botti  Univ. Politécnica de Valencia, Valencia, Spain
C. Carrascosa  Univ. Politécnica de Valencia, Valencia, Spain
Sponsors
: The Foundation for Intelligent Physical Agents
Microsoft Research : Microsoft Research
: Whitestein Technologies
: European Office of Aerospace Research and Development, Air Force Office of Scientific Research, United States Air Force Research Laboratory
: Drexel University
: Wiley -- Blackwell Ltd
Publisher
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ABSTRACT

Massively Multiplayer Online Games present a new and exciting domain for service-oriented agent computing, Multi-Agent Systems, Agent Organizations and Electronic Institutions in order to face the challenges of designing a modern Massively Multiplayer On-line Game. This article follows previous pieces of work in the line of Multi-Agent Systems and Massively Multiplayer Online Games research being its main focus the so called MMOG Layer: a software layer which is independent of the environment simulation and the human-interface devices.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
G. Aranda, C. Carrascosa, and V. Botti. Intelligent agents in serious games. In Fifth European Workshop On Multi-Agent Systems (EUMAS 2007). Association Tunnisienne dIntelligence Artificielle, 2007.
 
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A. Bogdanovych, H. Berger, S. Simoff, and C. Sierra. Narrowing the Gap between Humans and Agents in E-commerce: 3D Electronic Institutions. K. Bauknecht, BP oll, and H. Werthner, editors, E-Commerce and Web Technologies, Proceedings of the 6th International Conference, EC-Web, pages 128--137, 2005.
 
4
N. Criado, E. Argente, V. Julian, and V. Botti. Organizational services for spade agent platform. In IWPAAMS07, volume 1, pages 31--40. Universidad de Salamanca, 2007.
 
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Collaborative Colleagues:
G. Aranda: colleagues
V. Botti: colleagues
C. Carrascosa: colleagues