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Skills needed by user-centered design practitioners in real software development environments: report on the CHI'92 workshop
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Source ACM SIGCHI Bulletin archive
Volume 25 ,  Issue 3  (July 1993) table of contents
Pages: 16 - 31  
Year of Publication: 1993
ISSN:0736-6906
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ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 34,   Citation Count: 7
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ABSTRACT

User-centered design (UCD) of human-computer interfaces--including task flow and documentation---is gaining acceptance in software development organizations. But managers who want their organizations to start using UCD often do not know what characteristics to look for, in candidates for hiring or retraining to fill UCD roles; this article can help. It has the recommendations from participants in a CHI '92 conference workshop on this topic. The 16 workshop participants were UCD practitioners and managers from companies and a few universities across the United States, Canada, and Sweden. This article first describes some typical roles of UCD practitioners in software development organizations. There follows a list of attributes that UCD practitioners should have. Some attributes should be had by all practitioners, regardless of their subspecialties. The most important of those universal attributes are of three types: knowledge that can be acquired formally (e.g., of the human-computer interaction literature, cognitive processes, experimental design, rapid prototyping), skill that can be gotten from experience (e.g., estimating resources needed to do a job, commitment to users, understanding of the software development process, negotiating ability, enjoyment of working on teams, ability to really listen), and attributes that are harder to acquire (e.g., tenacity, flexibility). Every practitioner needs other characteristics as well, but their importances differ by the practitioners' subspecialties (e.g., a design team leader needs team management skills).


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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ACM SIGCHI Curriculum Development Group. (1992). <i>ACM SIGCHI Curricula for Human-Computer Interaction.</i> New York: Association for Computing Machinery.
 
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Root, R. W. (1992). <i>Graphical user interface design guidelines for Bellcore software products, Issue 2.0</i> (Memo TM-STS-021819). Piscataway, NJ: Bellcore.
 
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Smith, S. L., &amp; Mosier, J. N. (1984). <i>Design guidelines for user-system interface software.</i> Hanscom Air Force Base, Massachusetts: Electronic Systems Division, Air Force Systems Command.
 
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Van Cott, H. P., &amp; Huey, B. M. (Eds.). (1992). <i>Human factors specialists' education and utilization: Results of a survey.</i> Washington, DC: National Academy Press.
 
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