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Designing an interactive OpenGL slide-based presentation of the softbody simulation system for teaching and learning of computer graphics techniques
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ACM International Conference Proceeding Series archive
Proceedings of the 2nd Canadian Conference on Computer Science and Software Engineering table of contents
Montreal, Quebec, Canada
POSTER SESSION: Student posters and demos table of contents
Pages 131-136  
Year of Publication: 2009
ISBN:978-1-60558-401-0
Authors
Miao Song  Concordia University, Montréal, Québec, Canada
Serguei A. Mokhov  Concordia University, Montréal, Québec, Canada
Peter Grogono  Concordia University, Montréal, Québec, Canada
Sponsors
ACM : Assoc. for Computing Machinery
: BytePress
Concordia University : Concordia University
Publisher
ACM  New York, NY, USA
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ABSTRACT

3D graphics power-point-like slides in OpenGL is a way to present a demo or a teaching item. We focus on how the softbody objects are modeled and rendered with the intent to make a base for teaching, learning, and education of/for computer graphics and integration with the softbody framework. This is work-in-progress on the implementation and publication of this integration and demonstration work.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Autodesk. Maya. {digital}, 2008. autodesk.com.
 
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P. Grogono. Concordia University Graphics Library (CUGL). {online}, Dec. 2005. http://users.encs.concordia.ca/~grogono/Graphics/cugl.html.
 
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M. Matyja. A pressure model for soft body simulation. In Svenska Föreningen för Grafisk Databehandling (SIGRAD2003), November 2003.
 
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S. A. Mokhov. Real-time animation of hair and thread-like objects via deformation of layered meshes. Department of Computer Science and Software Engineering, Concordia University, Montreal, Canada, 2004. Project and report.
 
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S. A. Mokhov and M. Song. An OpenGL-based interface to 3D PowerPoint-like presentations of OpenGL projects. In Proceedings of CISSE'08, University of Bridgeport, CT, USA, Dec. 2008. Springer. To appear.
 
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S. A. Mokhov and M. Song. OpenGL project presentation slides interface and a case study. In Proceedings of GRAPP'09, Lisboa, Portugal, Feb. 2009. INSTICC. To appear, grapp.org. Poster position paper.
 
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M. Song. Dynamic deformation of uniform elastic two-layer objects. Master's thesis, Department of Computer Science and Software Engineering, Concordia University, Montreal, Canada, Aug. 2007.
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M. Song and P. Grogono. An LOD control interface for an OpenGL-based softbody simulation framework. In Proceedings of CISSE'08, University of Bridgeport, CT, USA, Dec. 2008. Springer. To appear.
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M. Song and P. Grogono. Are haptics-enabled interactive and tangible cinema, documentaries, 3D games, and specialist training applications our future? In Proceedings of GRAPP'09, Lisboa, Portugal, Feb. 2009. INSTICC. To appear, grapp.org. Short position paper.
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Collaborative Colleagues:
Miao Song: colleagues
Serguei A. Mokhov: colleagues
Peter Grogono: colleagues