ACM Home Page
Please provide us with feedback. Feedback
Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation
Full text PdfPdf (994 KB)
Source
ACM International Conference Proceeding Series; Vol. 324 archive
Proceedings of Graphics Interface 2009 table of contents
Kelowna, British Columbia, Canada
SESSION: Best student papers table of contents
Pages 119-124  
Year of Publication: 2009
ISBN ~ ISSN:0713-5424 , 978-1-56881-470-4
Authors
Kenrick Kin  University of California, Berkeley
Maneesh Agrawala  University of California, Berkeley
Tony DeRose  Pixar Animation Studios
Sponsor
: The Canadian Human-Computer Communications Society / Société Canadienne du Dialogue Humaine Machine (CHCCS/SCDHM)
Publisher
Canadian Information Processing Society  Toronto, Ont., Canada, Canada
Bibliometrics
Downloads (6 Weeks): 42,   Downloads (12 Months): 151,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Review this Article  

ABSTRACT

Multitouch workstations support direct-touch, bimanual, and multifinger interaction. Previous studies have separately examined the benefits of these three interaction attributes over mouse-based interactions. In contrast, we present an empirical user study that considers these three interaction attributes together for a single task, such that we can quantify and compare the performances of each attribute. In our experiment users select multiple targets using either a mouse-based workstation equipped with one mouse, or a multitouch workstation using either one finger, two fingers (one from each hand), or multiple fingers. We find that the fastest multitouch condition is about twice as fast as the mouse-based workstation, independent of the number of targets. Direct-touch with one finger accounts for an average of 83% of the reduction in selection time. Bimanual interaction, using at least two fingers, one on each hand, accounts for the remaining reduction in selection time. Further, we find that for novice multitouch users there is no significant difference in selection time between using one finger on each hand and using any number of fingers for this task. Based on these observations we conclude with several design guidelines for developing multitouch user interfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
 
3
W. Barnert. A comparison of one-handed and two-handed direct and indirect computer interaction. Technical report, Department of Computer Science, Tufts University, Medford, Mass., 11 2005.
4
5
6
7
 
8
J. Diedrichsen, E. Hazeltine, S. Kennerley, and R. B. Ivry. Moving to directly cued locations abolishes spatial interference during bimanual actions. Psychological Science, 12(6):493--498, 2001.
9
10
 
11
Y. Guiard. Asymmetric division of labor in human skilled bimanual action: The kinematic chain as a mode. Journal of Motor Behavior, 19(4):486--517, 1987.
 
12
Y. Guiard and T. Ferrand. Asymmetry in bimanual skills. In Manual asymmetries in motor performance, CRC Press., 1995.
13
14
15
16
17
18
 
19
 
20
J. A. S. Kelso, D. L. Southard, and D. Goodman. On the coordination of two-handed movements. Journal of Experimental Psychology, 5(2):229--238, 1979.
 
21
J. A. S. Kelso, D. L. Southard, and D. Goodman. On the nature of human interlimb coordination. Journal of Experimental Psychology, 203(4384):1029--1031, 1979.
22
23
 
24
MERL - DiamondTouch. http://www.merl.com/projects/DiamondTouch/.
 
25
Microsoft Surface. http://www.microsoft.com/surface/index.html.
 
26
27
 
28
 
29
 
30
Perceptive Pixel. http://www.perceptivepixel.com/.
31
 
32
 
33
34

Collaborative Colleagues:
Kenrick Kin: colleagues
Maneesh Agrawala: colleagues
Tony DeRose: colleagues