ACM Home Page
Please provide us with feedback. Feedback
FEATURE
"Paper in screen" prototyping
: an agile technique to anticipate the mobile experience
Full text Digital EditionDigital Edition HtmlHtml (27 KB),  PdfPdf (3.88 MB)
Source
interactions archive
Volume 16 ,  Issue 4  (July + August 2009) table of contents
The Waste Manifesto
SECTION: Designing for time table of contents
Pages 29-33  
Year of Publication: 2009
ISSN:1072-5520
Authors
Davide Bolchini  Indiana University School of Informatics
Diego Pulido  Indiana University School of Informatics
Anthony Faiola  Indiana University School of Informatics
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 53,   Downloads (12 Months): 335,   Citation Count: 0
Additional Information:

references   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1551986.1551992
What is a DOI?

REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
 
2
Snyder, C. Paper Prototyping: The Fast and Easy Way to Define and Refine User Interfaces. San Francisco: Morgan Kaufmann Publishers, 2003.
3
4
5
 
6
DENIM: An Informal Tool For Early Stage Web Site and UI Design, <http://dub.washington.edu:2007/denim/>.
 
7
Balsamiq Mockups, <http://www.balsamiq.com/products/mock-ups>.
 
8
Norman, N. Emotional Design: Why We Love (or Hate) Everyday Things. New York: Basic Books, 2003.
9

Collaborative Colleagues:
Davide Bolchini: colleagues
Diego Pulido: colleagues
Anthony Faiola: colleagues