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Optimal gait and form for animal locomotion
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ACM Transactions on Graphics (TOG) archive
Volume 28 ,  Issue 3  (August 2009) table of contents
Proceedings of ACM SIGGRAPH 2009
SESSION: Character animation I table of contents
Article No. 60  
Year of Publication: 2009
ISSN:0730-0301
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Authors
Kevin Wampler  University of Washington
Zoran Popović  University of Washington
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present a fully automatic method for generating gaits and morphologies for legged animal locomotion. Given a specific animal's shape we can determine an efficient gait with which it can move. Similarly, we can also adapt the animal's morphology to be optimal for a specific locomotion task. We show that determining such gaits is possible without the need to specify a good initial motion, and without manually restricting the allowed gaits of each animal. Our approach is based on a hybrid optimization method which combines an efficient derivative-aware spacetime constraints optimization with a derivative-free approach able to find non-local solutions in high-dimensional discontinuous spaces. We demonstrate the effectiveness of this approach by synthesizing dynamic locomotions of bipeds, a quadruped, and an imaginary five-legged creature.


REFERENCES

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Collaborative Colleagues:
Kevin Wampler: colleagues
Zoran Popović: colleagues