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Self-organizing tree models for image synthesis
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ACM Transactions on Graphics (TOG) archive
Volume 28 ,  Issue 3  (August 2009) table of contents
Proceedings of ACM SIGGRAPH 2009
SESSION: Creating natural variations table of contents
Article No. 58  
Year of Publication: 2009
ISSN:0730-0301
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Authors
Wojciech Palubicki  University of Calgary
Kipp Horel  University of Calgary
Steven Longay  University of Calgary
Adam Runions  University of Calgary
Brendan Lane  University of Calgary
Radomír Měch  Adobe Systems Incorporated
Przemyslaw Prusinkiewicz  University of Calgary
Publisher
ACM  New York, NY, USA
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APPENDICES and SUPPLEMENTS
Materials include 2 models of self-organizing trees, which can be run using L-studio.


ABSTRACT

We present a method for generating realistic models of temperate-climate trees and shrubs. This method is based on the biological hypothesis that the form of a developing tree emerges from a self-organizing process dominated by the competition of buds and branches for light or space, and regulated by internal signaling mechanisms. Simulations of this process robustly generate a wide range of realistic trees and bushes. The generated forms can be controlled with a variety of interactive techniques, including procedural brushes, sketching, and editing operations such as pruning and bending of branches. We illustrate the usefulness and versatility of the proposed method with diverse tree models, forest scenes, animations of tree development, and examples of combined interactive-procedural tree modeling.


REFERENCES

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Collaborative Colleagues:
Wojciech Palubicki: colleagues
Kipp Horel: colleagues
Steven Longay: colleagues
Adam Runions: colleagues
Brendan Lane: colleagues
Radomír Měch: colleagues
Przemyslaw Prusinkiewicz: colleagues