APPENDICES and SUPPLEMENTS
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supplemental.zip contains a directory with a website (html and images) of additional results from the paper.
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ABSTRACT
Any projection of a 3D scene into a wide-angle image unavoidably results in distortion. Current projection methods either bend straight lines in the scene, or locally distort the shapes of scene objects. We present a method that minimizes this distortion by adapting the projection to content in the scene, such as salient scene regions and lines, in order to preserve their shape. Our optimization technique computes a spatially-varying projection that respects user-specified constraints while minimizing a set of energy terms that measure wide-angle image distortion. We demonstrate the effectiveness of our approach by showing results on a variety of wide-angle photographs, as well as comparisons to standard projections.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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