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Gamesense
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International World Wide Web Conference archive
Proceedings of the 18th international conference on World wide web table of contents
Madrid, Spain
POSTER SESSION: Wednesday, April 22, 2009 table of contents
Pages 1097-1098  
Year of Publication: 2009
ISBN:978-1-60558-487-4
Authors
Lusong Li  Beihang University, Beijing, China
Tao Mei  Microsoft Research Asia, Beijing, China
Chris Liu  Microsoft Advanced Technology Center, Beijing, China
Xian-Sheng Hua  Microsoft Research Asia, Beijing, China
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents a novel game-like advertising system called GameSense, which is driven by the compelling contents of online images. Given a Web page which typically contains images, GameSense is able to select suitable images to create online in-image games for advertising. The contextually relevant ads (i.e., product logos) are embedded at appropriate positions within the online games. The ads are selected based on not only textual relevance but also visual content similarity. The game is able to provide viewers rich experience and thus promote the embedded ads to provide more effective advertising.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Google Image Labeler. http://images.google.com/imagelabeler/.
2

Collaborative Colleagues:
Lusong Li: colleagues
Tao Mei: colleagues
Chris Liu: colleagues
Xian-Sheng Hua: colleagues