ACM Home Page
Please provide us with feedback. Feedback
What makes conversations interesting?: themes, participants and consequences of conversations in online social media
Full text PdfPdf (2.40 MB)
Source
International World Wide Web Conference archive
Proceedings of the 18th international conference on World wide web table of contents
Madrid, Spain
SESSION: Rich media/session: media applications table of contents
Pages 331-340  
Year of Publication: 2009
ISBN:978-1-60558-487-4
Authors
Munmun De Choudhury  Arizona State University, Tempe, AZ, USA
Hari Sundaram  Arizona State University, Tempe, AZ, USA
Ajita John  Avaya Labs Inc., Lincroft, NJ, USA
Dorée Duncan Seligmann  Avaya Labs Inc., Lincroft, NJ, USA
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 61,   Downloads (12 Months): 203,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1526709.1526754
What is a DOI?

ABSTRACT

Rich media social networks promote not only creation and consumption of media, but also communication about the posted media item. What causes a conversation to be interesting, that prompts a user to participate in the discussion on a posted video? We conjecture that people participate in conversations when they find the conversation theme interesting, see comments by people whom they are familiar with, or observe an engaging dialogue between two or more people (absorbing back and forth exchange of comments). Importantly, a conversation that is interesting must be consequential - i.e. it must impact the social network itself.

Our framework has three parts: characterizing themes, characterizing participants for determining interestingness and measures of consequences of a conversation deemed to be interesting. First, we detect conversational themes using a mixture model approach. Second, we determine interestingness of participants and interestingness of conversations based on a random walk model. Third, we measure the consequence of a conversation by measuring how interestingness affects the following three variables - participation in related themes, participant cohesiveness and theme diffusion. We have conducted extensive experiments using dataset from the popular video sharing site, YouTube. Our results show that our method of interestingness maximizes the mutual information, and is significantly better (twice as large) than three other baseline methods (number of comments, number of new participants and PageRank based assessment).


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
YouTube http://www.youtube.com/.
2
3
4
5
6
7
 
8
9
10
11
12
13
14
 
15
G. MISHNE (2006). Leave a Reply: An Analysis of Weblog Comments, Third annual workshop on the Weblogging ecosystem (WWE 2006), Edinburgh, UK,
16

Collaborative Colleagues:
Munmun De Choudhury: colleagues
Hari Sundaram: colleagues
Ajita John: colleagues
Dorée Duncan Seligmann: colleagues