| Tangible message bubbles for children's communication and play |
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Conference on Human Factors in Computing Systems
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Proceedings of the 27th international conference extended abstracts on Human factors in computing systems
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Boston, MA, USA
SESSION: Spotlight on work in progress session 2
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Pages 4597-4602
Year of Publication: 2009
ISBN:978-1-60558-247-4
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Authors
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Kimiko Ryokai
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University of California Berkeley, Berkeley, CA, USA
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Hayes Raffle
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Nokia Research Center, Palo Alto, CA, USA
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Andy Brooks
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University of California Berkeley, Berkeley, CA, USA
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ABSTRACT
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original recordings, and share these personal creations with their friends and family. We present a design rationale that focuses on supporting both co-located and remote collaboration, and on balancing play with tool design. Results from pilot evaluations with our initial prototypes informed us with ways to leverage the physical properties of the toys and support playful exploration of children's recorded video messages for sharing.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Hiroshi Ishii , Brygg Ullmer, Tangible bits: towards seamless interfaces between people, bits and atoms, Proceedings of the SIGCHI conference on Human factors in computing systems, p.234-241, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258715]
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