| Brainy hand: an ear-worn hand gesture interaction device |
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Conference on Human Factors in Computing Systems
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Proceedings of the 27th international conference extended abstracts on Human factors in computing systems
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Boston, MA, USA
SESSION: Spotlight on work in progress session 2
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Pages 4255-4260
Year of Publication: 2009
ISBN:978-1-60558-247-4
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Authors
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Emi Tamaki
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Graduate School of Interdisciplinary Information Studies, The University of Tokyo., Tokyo, Japan
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Takashi Miyaki
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Interfaculty Initiative in Information Studies, The University of Tokyo., Tokyo, Japan
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Jun Rekimoto
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Interfaculty Initiative in Information Studies, The University of Tokyo., Tokyo, Japan
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| Bibliometrics |
Downloads (6 Weeks): 44, Downloads (12 Months): 148, Citation Count: 0
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ABSTRACT
Existing wearable hand gesture interaction devices are very bulky and cannot be worn in everyday life, because of the presence of a large visual feedback device. In particular, an eyeglass-type head-mounted display is very large for constant usage. To solve this problem, we propose Brainy Hand, which is a simple wearable device that adopts laser line, or more specifically, a mini-projector as a visual feedback device. Brainy Hand consists of a color camera, an earphone, and a laser line or mini-projector. This device uses a camera to detect 3D hand gestures. The earphone is used for receiving audio feedback. In this study, we introduce several user interfaces using Brainy Hand. (e.g., music player, phone)
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Mathias Kölsch, Matthew Turk, and Tobias Höllerer: Vision-Based Interfaces for Mobility. Mobile and Ubiquitous Systems, Networking and Services, MOBIQUITOUS2004, (2004), 86--94.
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Takeshi Kurata, Takekazu Kato, Masakatsu Kourogi, Jung Keechul, and Ken Endo: A Functionally-Distributed Hand Tracking Method for Wearable Visual Interfaces and Its Applications, In IAPR Workshop on Machine Vision Applications (MVA2002), (2002), 84--89.
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N.Otsu, and T.Kurita: A New Scheme for Practical, Flexible and Intelligent Vision Systems. Proc. IAPR Workshop on Computer Vision, (1988), 431--435.
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Emi Tamaki and Kiyoshi Hoshino: Personalized Color System for Robust Extraction of Skin-color. The Virtual Reality Society of Japan, 12, 4, (2007), 471--478.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen)
Additional Classification:
B.
Hardware
B.4
INPUT/OUTPUT AND DATA COMMUNICATIONS
B.4.2
Input/Output Devices
General Terms:
Design
Keywords:
audio feedback,
hand gesture,
input device,
interaction device,
laser,
projector,
wearable
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