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DisplayObjects: functional prototyping on real objects
Full text Mp4Mp4 (2:33),  PdfPdf (448 KB)
Source
Conference on Human Factors in Computing Systems archive
Proceedings of the 27th international conference extended abstracts on Human factors in computing systems table of contents
Boston, MA, USA
SESSION: Video showcase table of contents
Pages 3507-3508  
Year of Publication: 2009
ISBN:978-1-60558-247-4
Authors
Eric Akaoka  Queen's University, Kingston, ON, Canada
Roel Vertegaal  Queen's University, Kingston, ON, Canada
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This video introduces DisplayObjects, a rapid prototyping workbench that allows functional displays to be projected on real 3D physical prototypes. DisplayObjects uses a Vicon motion capture system to track the location of physical models. 3D software renditions of the 3D physical model are then texture-mapped with interactive behavior and projected back onto the physical model to allow real-time interactions with the object. This simulates the functionality of future 3D interactive OLED display skins for product designs. We show a selection of interaction techniques used to design a number of DisplayObjects.


Collaborative Colleagues:
Eric Akaoka: colleagues
Roel Vertegaal: colleagues