| Growing up programming: democratizing the creation of dynamic, interactive media |
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Conference on Human Factors in Computing Systems
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Proceedings of the 27th international conference extended abstracts on Human factors in computing systems
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Boston, MA, USA
PANEL SESSION: Panels
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Pages 3293-3296
Year of Publication: 2009
ISBN:978-1-60558-247-4
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Authors
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Mitchel Resnick
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MIT Media Lab, Cambridge, MA, USA
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Mary Flanagan
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Dartmouth College, Hanover, NH, USA
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Caitlin Kelleher
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Washington University, St Louis, MO, USA
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Matthew MacLaurin
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Microsoft Research, Redmond, WA, USA
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Yoshiki Ohshima
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Viewpoints Research Institute, Glendale, CA, USA
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Ken Perlin
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New York University, New York, NY, USA
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Robert Torres
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New York University, New York, NY, USA
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ABSTRACT
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming languages are too difficult to learn and understand. This panel brings together a group of researchers, developers, and educators who are aiming to democratize the activity of programming. They are developing a new generation of programming environments that enable children and teens to create their own interactive games, stories, animations, and simulations. Panelists will discuss and critique their programming environments, then set up interactive demonstration stations for focused exploration and small-group discussion. Audience members will also have the opportunity to download the environments onto their own laptops, so that they can experiment in greater depth.
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