| Occlusion-aware menu design for digital tabletops |
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Conference on Human Factors in Computing Systems
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Proceedings of the 27th international conference extended abstracts on Human factors in computing systems
table of contents
Boston, MA, USA
SESSION: Interactivity: on the table
table of contents
Pages 3223-3228
Year of Publication: 2009
ISBN:978-1-60558-247-4
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Authors
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Peter Brandl
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Upper Austria University of Applied Sciences , Hagenberg, Austria
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Jakob Leitner
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Upper Austria University of Applied Sciences , Hagenberg, Austria
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Thomas Seifried
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Upper Austria University of Applied Sciences , Hagenberg, Austria
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Michael Haller
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Upper Austria University of Applied Sciences , Hagenberg, Austria
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Bernard Doray
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Nortel Networks, Ottawa, Canada
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Paul To
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Nortel Networks, Ottawa, Canada
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Downloads (6 Weeks): 41, Downloads (12 Months): 197, Citation Count: 0
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ABSTRACT
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performance with menus. The key design criteria are to avoid these occlusions and to adapt the menu placement to the user's handedness and position on the tabletop. We present an adaptive menu placement method based on direct touch and pen tracking that allows correct menu placement around the table. As an extension, we propose adding a gesture input area for fast interaction which can be partly occluded by the user's hand.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Peter Brandl , Michael Haller , Michael Hurnaus , Verena Lugmayr , Juergen Oberngruber , Claudia Oster , Christian Schafleitner , Mark Billinghurst, An Adaptable Rear-Projection Screen Using Digital Pens And Hand Gestures, Proceedings of the 17th International Conference on Artificial Reality and Telexistence, p.49-54, November 28-30, 2007
[doi> 10.1109/ICAT.2007.16]
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Beverly L. Harrison , Kenneth P. Fishkin , Anuj Gujar , Carlos Mochon , Roy Want, Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces, Proceedings of the SIGCHI conference on Human factors in computing systems, p.17-24, April 18-23, 1998, Los Angeles, California, United States
[doi> 10.1145/274644.274647]
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Gordon Kurtenbach , George Fitzmaurice , Thomas Baudel , Bill Buxton, The design of a GUI paradigm based on tablets, two-hands, and transparency, Proceedings of the SIGCHI conference on Human factors in computing systems, p.35-42, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258574]
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Leithinger, D. and Haller M., 2007. Improving Menu Interaction for Cluttered Tabletop Setups with User--Drawn Path Menus. In Proc. of TABLETOP '07, 121--128.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation);
Evaluation/methodology
General Terms:
Design,
Human Factors
Keywords:
digital whiteboard,
ergonomic evaluation,
pen-based interface,
pie menu,
tabletop
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