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ABSTRACT
This proposal describes the early phase of our design process developing a robot cell-phone named CALLY, with which we are exploring the roles of facial and gestural expressions of robotic products in human computer interaction. We introduce non-verbal anthropomorphic affect features as media for building emotional intimacy between a user and a product. Also, two social robot application ideas generated from brainstorming and initial participatory design workshop are presented with their usage scenarios and implementations. We learned from the pilot test that the prototyping and bodystorming ideation technique enabled participants to more actively take part in generating new ideas when designing robotic products. REFERENCES
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