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Path selection: a novel interaction technique for mapping applications
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Conference on Human Factors in Computing Systems archive
Proceedings of the 27th international conference on Human factors in computing systems table of contents
Boston, MA, USA
SESSION: Understanding graphs table of contents
Pages: 2309-2318  
Year of Publication: 2009
ISBN:978-1-60558-246-7
Authors
Michael Ludwig  University of Minnesota, Minneapolis, MN, USA
Reid Priedhorsky  University of Minnesota, Minneapolis, MN, USA
Loren Terveen  University of Minnesota, Minneapolis, MN, USA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Many online mapping applications let users define routes, perhaps for sharing a favorite bicycle commuting route or rating several contiguous city blocks. At the UI level, defining a route amounts to selecting a fairly large number of objects - the individual segments of roads and trails that make up the route. We present a novel interaction technique for this task called path selection. We implemented the technique and evaluated it experimentally, finding that adding path selection to a state-of-the-art technique for selecting individual objects reduced route definition time by about a factor of 2, reduced errors, and improved user satisfaction. Detailed analysis of the results showed path selection is most advantageous (a) for routes with long straight segments and (b) when objects that are optimal click targets also are visually attractive.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
Michael Ludwig: colleagues
Reid Priedhorsky: colleagues
Loren Terveen: colleagues