| Investigating touch interactions for an augmented world |
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OZCHI; Vol. 287
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Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
table of contents
Cairns, Australia
SESSION: Touch & proximity
table of contents
Pages 25-32
Year of Publication: 2008
ISBN:0-9803063-4-5
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Downloads (6 Weeks): 24, Downloads (12 Months): 94, Citation Count: 0
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ABSTRACT
Touch screen interaction usually requires the user to view the input surface in order to make their selections. When the interaction platform is purposefully occluded to allow for natural interaction with an augmented reality (AR) system new issues are raised in regard to the usability of the touch sensitive interface. This paper details a user evaluation scenario that we have conducted looking at pen-based selection techniques for a personal, light-weight AR system and introduces a trial for manipulation testing that we are currently conducting. By testing various techniques we are identifying a combination of operations that will enable effective and usable communication with an unobtrusive, mobile AR system.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Benjamin Avery , Bruce H. Thomas , Joe Velikovsky , Wayne Piekarski, Outdoor augmented reality gaming on five dollars a day, Proceedings of the Sixth Australasian conference on User interface, p.79-88, January 30-February 03, 2005, Newcastle, Australia
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[doi> 10.1145/1240866.1240993]
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[doi> 10.1145/108844.108868]
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Nielsen, M., Kramp, G., & Grøønbæk, K. (2004). Mobile Augmented Reality Support for Architects based on Feature Tracking Techniques. Proc. ICCS'04. Springer, pp 921--928.
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R. L. Potter , L. J. Weldon , B. Shneiderman, Improving the accuracy of touch screens: an experimental evaluation of three strategies, Proceedings of the SIGCHI conference on Human factors in computing systems, p.27-32, May 15-19, 1988, Washington, D.C., United States
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Reitmayr, G., et. al. (2005). iOrb -- Unifying Command and 3D Input for Mobile Augmented Reality. Proc. IEEE VR 2005 Workshop on New Directions in 3D User Interfaces, ACM.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.m
Miscellaneous
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
General Terms:
Design,
Experimentation,
Human Factors,
Measurement,
Performance,
Reliability
Keywords:
augmented reality,
convergence,
portable devices,
private scope,
touch interaction,
unobtrusive,
user testing
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