| HandSense: discriminating different ways of grasping and holding a tangible user interface |
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Tangible and embedded interaction
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Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
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Cambridge, United Kingdom
SESSION: Enabling technologies and design techniques
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Pages 359-362
Year of Publication: 2009
ISBN:978-1-60558-493-5
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Downloads (6 Weeks): 17, Downloads (12 Months): 88, Citation Count: 0
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ABSTRACT
As mobile and tangible devices are getting smaller and smaller it is desirable to extend the interaction area to their whole surface area. The HandSense prototype employs capacitive sensors for detecting when it is touched or held against a body part. HandSense is also able to detect in which hand the device is held, and how. The general properties of our approach were confirmed by a user study. HandSense was able to correctly classify over 80 percent of all touches, discriminating six different ways of touching the device (hold left/right, pick up left/right, pick up at top/bottom). This information can be used to implement or enhance implicit and explicit interaction with mobile phones and other tangible user interfaces. For example, graphical user interfaces can be adjusted to the user's handedness.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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