| Spime builder: a tangible interface for designing hyperlinked objects |
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Tangible and embedded interaction
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Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
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Cambridge, United Kingdom
SESSION: Tabletop tangibles and augmented surfaces
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Pages 263-266
Year of Publication: 2009
ISBN:978-1-60558-493-5
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Authors
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Leonardo Bonanni
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MIT Media Laboratory, Cambridge, MA
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Greg Vargas
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MIT Media Laboratory, Cambridge, MA
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Neil Chao
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MIT Media Laboratory, Cambridge, MA
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Stephen Pueblo
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MIT Media Laboratory, Cambridge, MA
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Hiroshi Ishii
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MIT Media Laboratory, Cambridge, MA
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Downloads (6 Weeks): 13, Downloads (12 Months): 118, Citation Count: 0
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ABSTRACT
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information -- so-called Spimes. We introduce a tangible workbench that allows for the placement of hyperlinks within physical models to couple physical artifacts with located interactive digital media. A computer vision system allows users to model three-dimensional objects and environments in real-time using physical materials and to place hyperlinks in specific areas using laser pointer gestures. We present a working system for real-time physical/digital exhibit design, and propose the means for expanding the system to assist Design for the Environment strategies in product design.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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