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ABSTRACT
Point set surfaces define a (typically) manifold surface from a set of scattered points. The definition involves weighted centroids and a gradient field. The data points are interpolated if singular weight functions are used to define the centroids. While this way of deriving an interpolatory scheme appears natural, we show that it has two deficiencies: Convexity of the input is not preserved and the extension to Hermite data is numerically unstable. We present a generalization of the standard scheme that we call Hermite point set surface. It allows interpolating, given normal constraints in a stable way. It also yields an intuitive parameter for shape control and preserves convexity in most situations. The analysis of derivatives also leads to a more natural way to define normals, in case they are not supplied with the point data. We conclude by comparing to similar surface definitions.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Marc Alexa , Johannes Behr , Daniel Cohen-Or , Shachar Fleishman , David Levin , Claudio T. Silva, Computing and Rendering Point Set Surfaces, IEEE Transactions on Visualization and Computer Graphics, v.9 n.1, p.3-15, January 2003
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