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RoboCup as a spectator sport: simulating emotional response in the four-legged league
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Source ACM International Conference Proceeding Series; Vol. 391 archive
Proceedings of the 5th Australasian Conference on Interactive Entertainment table of contents
Brisbane, Queensland, Australia
Article No. 8  
Year of Publication: 2008
ISBN:978-1-60558-424-9
Author
Matthew Willis  The University of the Sunshine Coast, Maroochydore DC, Queensland, Australia
Sponsors
: Newish Media
: Australasian Co-operative Research Center for Interaction Design
: Queensland University of Technology
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents a model for simulating emotion and personality in the Four-Legged League of the RoboCup Competition. This paper argues that by introducing simulated emotional responses and state dynamics to the robots competing in the competition, they will provide a more life-like display for spectators of the sport. Further, by simulating Emotional Intelligence a team may gain a competitive edge over the competition. For the RoboCup competition to be successful at achieving its goal of creating a soccer team that will be competitive with the number one human soccer team by the year 2050, all facets of soccer competition need to be considered, including the simulation of human-like behaviour for the competitors. Emotion theory and expression are explored, and a model is presented based upon emotional states. The capabilities of the Aibo ERS-7 robots are then presented, with the capabilities of the robots expressing emotional states considered. The paper concludes with a discussion of the implementation of this model on the Aibo robots, and future areas of research.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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