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ABSTRACT
The cutting edge in the digital arts is a highly fertile ground for the investigation of engagement and the role of new technologies. The nature of audience interaction with artworks and the implication for the consequential nature of the interactive art system is itself important. This paper examines the process of experience evaluation of interactive art and its role in improving design of interactive art systems. The experience evaluation was based upon the case-study of an interactive artwork entitled GEO Landscapes .01 -- a gallery installation prototype which commenced development in 2006 and was exhibited in a public space in 2007. The experience evaluation study demonstrated how the novice versus expert profiles of interaction behaviours influenced the nature of the artwork experience. The research findings improved our understanding of how people experience artworks and also had an impact on the experience design of GEO Landscapes and the future direction of the project.
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