| An interface for targeted collection of common sense knowledge using a mixture model |
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International Conference on Intelligent User Interfaces
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Proceedings of the 13th international conference on Intelligent user interfaces
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Sanibel Island, Florida, USA
SESSION: Information & knowledge management
table of contents
Pages 137-146
Year of Publication: 2009
ISBN:978-1-60558-168-2
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Authors
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Robert Speer
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MIT CSAIL, Cambridge, MA, USA
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Jayant Krishnamurthy
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MIT CSAIL, Cambridge, MA, USA
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Catherine Havasi
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Brandeis University, Waltham, MA, USA
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Dustin Smith
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MIT Media Lab, Cambridge, MA, USA
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Henry Lieberman
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MIT Media Lab, Cambridge, MA, USA
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Kenneth Arnold
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MIT Media Lab, Cambridge, MA, USA
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Downloads (6 Weeks): 14, Downloads (12 Months): 144, Citation Count: 0
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ABSTRACT
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process to learn about the most salient characteristics of a particular concept. We use statistical classification methods to discover the most informative characteristics in the Open Mind Common Sense knowledge base, and use these characteristics to play a game of 20 Questions with the user. Our interface also allows users to enter knowledge more quickly than a more traditional knowledge-acquisition interface. An evaluation showed that users enjoyed the game and that it increased the speed of knowledge acquisition.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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