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"structured creature": a prototype for interactive architecture
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ACM International Conference Proceeding Series; Vol. 352 archive
Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology table of contents
Yokohama, Japan
SESSION: Creative showcase: Design track table of contents
Pages 401-401  
Year of Publication: 2008
ISBN:978-1-60558-393-8
Authors
Yosuke Ushigome  The University of Tokyo, Hongo, Bunkyo-ku, Tokyo, Japan
Kunihiro Nishimura  The University of Tokyo, Hongo, Bunkyo-ku, Tokyo, Japan
Michitaka Hirose  The University of Tokyo, Hongo, Bunkyo-ku, Tokyo, Japan
Sponsors
IPSJ : Information Processing Society of Japan
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This work, named "structured creature" is a prototype of moving space structure and is a so flexible structure that "structured creature" wriggles slowly, rising and collapsing repetitively. It gives a strong presage of the future where physical space completely corresponds to the subjective space that people perceive.


Collaborative Colleagues:
Yosuke Ushigome: colleagues
Kunihiro Nishimura: colleagues
Michitaka Hirose: colleagues