| An affective model of user experience for interactive art |
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ACM International Conference Proceeding Series; Vol. 352
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Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
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Yokohama, Japan
SESSION: Technical track: Affective computing
table of contents
Pages 107-110
Year of Publication: 2008
ISBN:978-1-60558-393-8
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Authors
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Stephen W. Gilroy
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University of Teesside, Middlesbrough, UK
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Marc Cavazza
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University of Teesside, Middlesbrough, UK
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Rémi Chaignon
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University of Teesside, Middlesbrough, UK
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Satu-Marja Mäkelä
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VTT Electronics, Finland
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Markus Niranen
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VTT Electronics, Finland
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Elisabeth André
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University of Augsburg, Germany
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Thurid Vogt
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University of Augsburg, Germany
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Jérôme Urbain
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Faculté Polytechnique de Mons, Belgium
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Hartmut Seichter
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HITLabNZ, New Zealand
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Mark Billinghurst
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HITLabNZ, New Zealand
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Maurice Benayoun
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Citu, Université Paris, Panthéon-Sorbonne
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ABSTRACT
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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