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Directional interfaces for wearable augmented reality
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Proceedings of the 9th ACM SIGCHI New Zealand Chapter's International Conference on Human-Computer Interaction: Design Centered HCI table of contents
Wellington, New Zealand
Pages 47-54  
Year of Publication: 2008
ISBN:978-1-60558-467-6
Authors
Volkert Buchmann  University of Canterbury, Christchurch, New Zealand
Mark Billinghurst  University of Canterbury, Christchurch, New Zealand
Andy Cockburn  University of Canterbury, Christchurch, New Zealand
Sponsors
: Victoria University of Wellington
: New Zealand Chapter of ACM SIGCHI
Publisher
ACM  New York, NY, USA
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ABSTRACT

Wearable Augmented Reality can be used to overlay information onto the real world. Directional interfaces in wearable Augmented Reality aid users to orient themselves so that previously invisible targets are now inside their field of view. This is relevant when the user tries to find the next waypoint during a navigational task. We surveyed directional interfaces that have been used in Augmented Reality previously and compared their efficiency. We have found that a circular compass is the most efficient way to provide orientation cues.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Volkert Buchmann: colleagues
Mark Billinghurst: colleagues
Andy Cockburn: colleagues