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Better Scripts, Better Games
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Source
Queue archive
Volume 6 ,  Issue 7  (November/December 2008) table of contents
Game Development
FEATURE: Q focus: game development table of contents
Pages 18-25  
Year of Publication: 2008
ISSN:1542-7730
Authors
Walker White  Cornell University
Christoph Koch  Cornell University
Johannes Gehrke  Cornell University
Alan Demers  Cornell University
Publisher
ACM  New York, NY, USA
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ABSTRACT

The video game industry earned $8.85 billion in revenue in 2007, almost as much as movies made at the box office. Much of this revenue was generated by blockbuster titles created by large groups of people. Though large development teams are not unheard of in the software industry, game studios tend to have unique collections of developers. Software engineers make up a relatively small portion of the game development team, while the majority of the team consists of content creators such as artists, musicians, and designers.



Collaborative Colleagues:
Walker White: colleagues
Christoph Koch: colleagues
Johannes Gehrke: colleagues
Alan Demers: colleagues