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Scaling in Games & Virtual Worlds
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Queue archive
Volume 6 ,  Issue 7  (November/December 2008) table of contents
Game Development
FEATURE: Q focus: game development table of contents
Pages 10-16  
Year of Publication: 2008
ISSN:1542-7730
Author
Jim Waldo  Sun Microsystems Laboratories
Publisher
ACM  New York, NY, USA
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ABSTRACT

I used to be a systems programmer, working on infrastructure used by banks, telecom companies, and other engineers. I worked on operating systems. I worked on distributed middleware. I worked on programming languages. I wrote tools. I did all of the things that hard-core systems programmers do.