| A storytelling support system using robots and handheld projectors |
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Interaction Design and Children
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Proceedings of the 7th international conference on Interaction design and children
table of contents
Chicago, Illinois
POSTER SESSION: Posters
table of contents
Pages 113-116
Year of Publication: 2008
ISBN:978-1-59593-994-4
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Downloads (6 Weeks): 5, Downloads (12 Months): 77, Citation Count: 0
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ABSTRACT
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real world augmented with mobile projected graphical images. Preliminary user studies have been conducted in collaboration with elementary school children and university students, in order to investigate the acceptance level of GENTORO and clarify its design requirements, respectively. The development of GENTORO is in progress. The future plans of the GENTORO project are discussed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Houman Alborzi , Allison Druin , Jaime Montemayor , Michele Platner , Jessica Porteous , Lisa Sherman , Angela Boltman , Gustav Taxén , Jack Best , Joe Hammer , Alex Kruskal , Abby Lal , Thomas Plaisant Schwenn , Lauren Sumida , Rebecca Wagner , Jim Hendler, Designing StoryRooms: interactive storytelling spaces for children, Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques, p.95-104, August 17-19, 2000, New York City, New York, United States
[doi> 10.1145/347642.347673]
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Bayon, V. et al. Mixed Reality Storytelling Environments. Virtual Reality, 7, 1 (2003), 54--63.
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Aaron F. Bobick , Stephen S. Intille , James W. Davis , Freedom Baird , Claudio S. Pinhanez , Lee W. Campbell , Yuri A. Ivanov , Arjan Schütte , Andrew Wilson, The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment, Presence: Teleoperators and Virtual Environments, v.8 n.4, p.369-393, August 1999
[doi> 10.1162/105474699566297]
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Allison Druin , Jamie Montemayor , Jim Hendler , Britt McAlister , Angela Boltman , Eric Fiterman , Aurelie Plaisant , Alex Kruskal , Hanne Olsen , Isabella Revett , Thomas Plaisant Schwenn , Lauren Sumida , Rebecca Wagner, Designing PETS: a personal electronic teller of stories, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.326-329, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303103]
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