| Use of goals and dramatic elements in behavioral training of children with ASD |
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Interaction Design and Children
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Proceedings of the 7th international conference on Interaction design and children
table of contents
Chicago, Illinois
WORKSHOP SESSION: Designing for children with special needs
table of contents
Pages 37-40
Year of Publication: 2008
ISBN:978-1-59593-994-4
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Authors
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Emilia Barakova
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Eindhoven University of Technology, Eindhoven, The Netherlands
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Jan Gillesen
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Eindhoven University of Technology, Eindhoven, The Netherlands
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Loe Feijs
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Eindhoven University of Technology, Eindhoven, The Netherlands
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Downloads (6 Weeks): 6, Downloads (12 Months): 72, Citation Count: 0
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ABSTRACT
We describe the development of a multi-agent platform and adequate games that aim to stimulate social behavior of autistic children. User tests with two games, one with emerging patterns and another with goals and dramatic elements were compared. The results show that most of the children recognized the dramatic elements, which makes us believe that by longer exposure and proper guidance autistic children might be tough social skills. Test results are described quantitatively and qualitatively.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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