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Architecting ambient intelligence systems
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Source
International Multimedia Conference archive
Proceeding of the 3rd ACM international workshop on Human-centered computing table of contents
Vancouver, British Columbia, Canada
Pages 57-60  
Year of Publication: 2008
ISBN:978-1-60558-320-4
Authors
Hari Kalva  Florida Atlantic University, Boca Raton, FL, USA
Borko Furht  Florida Atlantic University, Boca Raton, FL, USA
Sponsors
ACM: Association for Computing Machinery
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

Ambient Intelligence (AmI) systems refer to ubiquitous computing with focus on human experiences. The AmI ideas are based on the premise that if environment around individuals can be personalized for the current needs of an individual, then the lives can be more productive and enjoyable. New and existing technologies will be used to personalize spaces and experiences in AmI environments. The goal of AmI is to make computing and technology transparent and invisible to the individual. AmI is characterized by unobtrusive and mostly invisible technologies working together, anticipating the needs, and personalizing the environment and experiences for individuals. This paper presents new ideas in developing AmI infrastructure for deploying AmI services. The proposed system architecture is based on characterizing the roles and rights of individuals in the current environment and designing components and services that respond to these roles. The generalized architecture can be used to adapt physical as well as virtual spaces to fit individual preferences. A general architecture is necessary to move AmI from a collection of "cool gadgets" to an ambient and aware service focused on personalization for individuals.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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