| Using screenplays as a source of context data |
| Full text |
Pdf
(632 KB)
|
Source
|
International Multimedia Conference
archive
Proceeding of the 2nd ACM international workshop on Story representation, mechanism and context
table of contents
Vancouver, British Columbia, Canada
SESSION: Reality kills the cat?
table of contents
Pages 13-20
Year of Publication: 2008
ISBN:978-1-60558-315-0
|
|
Authors
|
|
| Sponsors |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 6, Downloads (12 Months): 54, Citation Count: 0
|
|
|
ABSTRACT
Context datasets are essential not only to design and evaluate context-aware systems but also to help identify important problems. For practical and ethical reasons, collecting real-life context data is not always feasible. In this paper, we investigate the possibility to use context data extracted from screenplays in certain context-aware applications. In the absence of real context data, screenplays are inexpensive, rich and well-structured substitutes. However, narrative art and techniques naturally restrict the range of applications in which they can be used. Some television series have been showing for over ten years. We argue that this substantial source of context data could benefit the community in certain applications. As a case study, we compare a context dataset extracted from a specific screenplay with one of the major publicly available real context datasets collected on mobile phones. Results in social relationship characterization are discussed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
List of Veronica Mars characters. Available online at: http://en.wikipedia.org/wiki/Characters_of_Veronica_Mars Verified: June 2008.
|
| |
2
|
Gregory D. Abowd , Anind K. Dey , Peter J. Brown , Nigel Davies , Mark Smith , Pete Steggles, Towards a Better Understanding of Context and Context-Awareness, Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing, p.304-307, September 27-29, 1999, Karlsruhe, Germany
|
| |
3
|
A. Bazin. What is Cinema? University of California Press, Berkeley, 1971.
|
| |
4
|
D. Bordwell. Narration in the Fiction Film, pages 48--62. The University of Wisconsin Press, Madison, Wisconsin, 1985.
|
| |
5
|
D. Bordwell. Making Meaning: Inference and Rhetoric in the Interpretation of Cinema, pages 129--145. Havard University Press, Cambridge, Massachusetts, 1989.
|
| |
6
|
H. R. Cole and J. H. Haag. The Complete Guide to Standard Script Formats: The Screenplay. CMC Publishing, 1980.
|
| |
7
|
|
| |
8
|
N. Eagle, A. S. Pentland, and D. Lazer. Inferring Social Network Structure using Mobile Phone Data. In Proceedings of the First International Workshop on Social Computing, Behavioral Modeling and Prediction. Springer-Verlag, 2008.
|
| |
9
|
M. Martin and P. Nurmi. A Generic Large Scale Simulator for Ubiquitous Computing. In Proceedings of the 3rd Annual International Conference on Mobile and Ubiquitous Systems (MobiQuitous), San Jose, CA, July 2006.
|
| |
10
|
M. Mehring. The Screenplay: A Blend of Film Form and Content, pages 41--84. Focal Press, Boston and London, 1989.
|
 |
11
|
Mike Perkowitz , Matthai Philipose , Kenneth Fishkin , Donald J. Patterson, Mining models of human activities from the web, Proceedings of the 13th international conference on World Wide Web, May 17-20, 2004, New York, NY, USA
[doi> 10.1145/988672.988750]
|
| |
12
|
M. Tierno. Aristotle's Poetics for Screenwriters: Storytelling Secrets from the Greatest Mind in Western Civilization. New York, NY: Hyperion, 2002.
|
| |
13
|
vmtranscripts.com. Veronica Mars transcripts. Available online at: http://vmtranscripts.com/ Verified: June 2008.
|
INDEX TERMS
Primary Classification:
H.
Information Systems
H.2
DATABASE MANAGEMENT
H.2.8
Database applications
Subjects:
Data mining
Additional Classification:
C.
Computer Systems Organization
C.5
COMPUTER SYSTEM IMPLEMENTATION
C.5.3
Microcomputers
Subjects:
Portable devices (e.g., laptops, personal digital assistants)
J.
Computer Applications
J.4
SOCIAL AND BEHAVIORAL SCIENCES
Subjects:
Psychology;
Sociology
J.5
ARTS AND HUMANITIES
Subjects:
Performing arts (e.g., dance, music);
Literature
General Terms:
Experimentation,
Human Factors,
Standardization,
Theory
Keywords:
context awareness,
context data,
film,
reality,
screenplay,
social relationship
|