| Blissfully productive: grouping and cooperation in world of warcraft instance runs |
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Computer Supported Cooperative Work
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Proceedings of the ACM 2008 conference on Computer supported cooperative work
table of contents
San Diego, CA, USA
SESSION: Building relationships and teams
table of contents
Pages 357-360
Year of Publication: 2008
ISBN:978-1-60558-007-4
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Authors
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Shaowen Bardzell
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Indiana University, Bloomington, IN, USA
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Jeffrey Bardzell
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Indiana University, Bloomington, IN, USA
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Tyler Pace
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Indiana University, Bloomington, IN, USA
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Kayce Reed
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Indiana University, Bloomington, IN, USA
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ABSTRACT
Gaming has attracted growing interest in both CSCW and HCI in recent years. We contribute to this line of research by analyzing collaboration in 5-person instance runs in World of Warcraft, an aspect of the game that is considered routine and mundane work by players yet remains largely unexamined in current literature. Using a combination of ethnographic observation, interview, chat and video log analysis, we unpack the conditions under which players can produce the most effective outcomes while having fun, and offer a three-level model of successful instance runs.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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