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On the impact of combinatorial structure on congestion games
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Journal of the ACM (JACM) archive
Volume 55 ,  Issue 6  (December 2008) table of contents
Article No. 25  
Year of Publication: 2008
ISSN:0004-5411
Authors
Heiner Ackermann  RWTH Aachen University, Germany
Heiko Röglin  RWTH Aachen University, Germany
Berthold Vöcking  RWTH Aachen University, Germany
Publisher
ACM  New York, NY, USA
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ABSTRACT

We study the impact of combinatorial structure in congestion games on the complexity of computing pure Nash equilibria and the convergence time of best response sequences. In particular, we investigate which properties of the strategy spaces of individual players ensure a polynomial convergence time. We show that if the strategy space of each player consists of the bases of a matroid over the set of resources, then the lengths of all best response sequences are polynomially bounded in the number of players and resources. We also prove that this result is tight, that is, the matroid property is a necessary and sufficient condition on the players' strategy spaces for guaranteeing polynomial-time convergence to a Nash equilibrium.

In addition, we present an approach that enables us to devise hardness proofs for various kinds of combinatorial games, including first results about the hardness of market sharing games and congestion games for overlay network design. Our approach also yields a short proof for the PLS-completeness of network congestion games. In particular, we show that network congestion games are PLS-complete for directed and undirected networks even in case of linear latency functions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Ackermann, H., Röglin, H., and Vöcking, B. 2006. Pure Nash equilibria in player-specific and weighted congestion games. In Proceedings of the 2nd International Workshop on Internet and Network Economics (WINE). Lecture Notes in Computer Science, vol. 4286. Springer-Verlag, New York, 50--61.
 
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Floren, P., and Orponen, P. 1994. Complexity issues in discrete Hopfield networks. Department of Computer Science, University of Helsinki, Helsinki, Finland, Tech. Rep. A-1994-4.
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Ieong, S., McGrew, R., Nudelman, E., Shoham, Y., and Sun, Q. 2005. Fast and compact: A simple class of congestion games. In Proceedings of the 20th National Conference on Artificial Intelligence (AAAI). AAAI Press, Menlo Park, CA, 489--494.
 
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Rosenthal, R. W. 1973. A class of games possessing pure-strategy Nash equilibria. Int. J. Game Theory 2, 65--67.
 
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Schrijver, A. 2003. Combinatorial Optimization: Polyhedra and Efficiency. Springer. Volume B, Matroids, Trees, Stable Sets, Chapters 39--69.
 
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Collaborative Colleagues:
Heiner Ackermann: colleagues
Heiko Röglin: colleagues
Berthold Vöcking: colleagues