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ACTIF: an interactor centric interaction framework
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Virtual Reality Software and Technology archive
Proceedings of the 2008 ACM symposium on Virtual reality software and technology table of contents
Bordeaux, France
SESSION: Interaction techniques table of contents
Pages: 39-42  
Year of Publication: 2008
ISBN:978-1-59593-951-7
Authors
Nicolai Hess  University of Hamburg, Germany
Jan D. S. Wischweh  University of Hamburg, Germany
Kirsten Albrecht  University of Hamburg, Germany
Kristopher J. Blom  University of Hamburg, Germany
Steffi Beckhaus  University of Hamburg, Germany
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

The design and implementation of interactions in 3D environments remains a challenge. This is especially true for novices. Mechanisms to support the creation of interaction have been developed, but they lack a central metaphor that fits the natural way in which developers conceptualize interaction techniques. In this paper, we introduce a new framework whose design mirrors the essence of interaction throughout the Virtual Reality spectrum, where the user is literally in the center. It also reflects the way in which interactions are actually understood and described, based on the interactor and her actions.

Based on the central metaphor of the interactor, an implementation that is composed of three phases is developed. Those phases are: input retrieval and shaping, interpretation of user intentions, and execution of changes to the environment. Through these divisions, software requirements like composition and reusability of components are satisfied. The resultant system ACTIF, an ACTor centric Interaction Framework, structures interaction development in a meaningful and understandable way and at the same time eases the design and creation of new and experimental interactions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Figueroa, P., Green, M., and Watson, B. 2001. A Framework for 3D Interaction Techniques. In CAD/Graphics'2001 August 22--24, International Academic Publishers, Kunming, China.
 
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Wingrave, C. A., and Bowman, D. A. 2008. Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm. In IEEE Virtual Reality Conference, 2008. VR '08., IEEE, 193--200.

Collaborative Colleagues:
Nicolai Hess: colleagues
Jan D. S. Wischweh: colleagues
Kirsten Albrecht: colleagues
Kristopher J. Blom: colleagues
Steffi Beckhaus: colleagues