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ABSTRACT
Browser-Soar models the perceptual, cognitive, and motor operators of a user searching for information in an on-line help browser. The model accounts for 90% of the browsing behavior observed in ten episodes. This result suggests that much of browsing behavior is a routine cognitive task, describably by GOMS, and extends the boundary of tasks to which GOMS applies to include highly interactive tasks. Further, it also suggests that GOMS analyses can be used to evaluate text-editors and other computer applications, and to help focus design effort.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Gray, W.D., John, B.E., and Atwood, M.E. Project Ernestine: Validating GOMS for predicting and explaining real-world task performance. Human- Computer Interaction. In preparation.
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CITED BY 19
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Michael D. Byrne , Bonnie E. John , Neil S. Wehrle , David C. Crow, The tangled Web we wove: a taskonomy of WWW use, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.544-551, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
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David V. Beard , Dana K. Smith , Kevin M. Denelsbeck, QGOMS: a direct-manipulation tool for simple GOMS models, Conference companion on Human factors in computing systems: common ground, p.25-26, April 13-18, 1996, Vancouver, British Columbia, Canada
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David V. Beard , Scott Entrikin , Pat Conroy , Nathan C. Wingert , Corey D. Schou , Dana K. Smith , Kevin M. Denelsbeck, Quick GOMS: a visual software engineering tool for simple rapid time-motion modeling, interactions, v.4 n.3, p.31-36, May/June 1997
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation);
Training, help, and documentation
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.0
General
Subjects:
Cognitive simulation
General Terms:
Algorithms,
Design,
Human Factors
Keywords:
GOMS,
Soar,
browsing,
cognitive models
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