ACM Home Page
Please provide us with feedback. Feedback
Interactive shadows
Full text PdfPdf (1.27 MB)
Source Symposium on User Interface Software and Technology archive
Proceedings of the 5th annual ACM symposium on User interface software and technology table of contents
Monteray, California, United States
Pages: 1 - 6  
Year of Publication: 1992
ISBN:0-89791-549-6
Authors
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 12,   Downloads (12 Months): 78,   Citation Count: 35
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/142621.142622
What is a DOI?

ABSTRACT

It is often difficult in computer graphics applications to understand spatial relationships between objects in a 3D scene or effect changes to those objects without specialized visualization and manipulation techniques. We present a set of three-dimensional tools (widgets) called “shadows” that not only provide valuable perceptual cues about the spatial relationships between objects, but also provide a direct manipulation interface to constrained transformation techniques. These shadow widgets provide two advances over previous techniques. First, they provide high correlation between their own geometric feedback and their effects on the objects they control. Second, unlike some other 3D widgets, they do not obscure the objects they control.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
 
3
Edwin E. CatmuU, editor. SIGG~H '92 Conference Proceedings. ACM SIGGRAPH, Addison-Wesley, July 1992.
4
5
 
6
C. N. Cooper and R. N. Shepard. Turning something over in the mind. Scientific American, 251(6):106-114,1984.
 
7
8
 
9
Stanley L. Grotch. Three-dimensionaland stereoscopicgraphics for scientific data display and analysis. IEEE Computer Graphics and Applications, 3(8):31-43, November 1983.
10
 
11
Edwin L. Hutchins, James D. Hollan, and Donald A. Norman. Direct manipulation interfaces. In Human-Computer Interaction, volume 1, pages 311-338. Laurence Erlbaum Associates, Inc., 1985.
 
12
Paul Jerome Kilpatrick. The Use of a Kinesthetic Supplement in an interactive Graphics System. PhD thesis, University of North Carolina at Chapel Hill, 1976.
 
13
Marc Levoy and Edwin E. Catmull, editors. Proceedings ofthe 1992 Symposium on Interactive Three-Dimensional Graphics. ACM SIGGRAPH, March 1992.
14
15
16
 
17
Pixar, Inc. RenderMan Showplace. Macintosh application.
18
 
19
F. Rabb, E. Blood, R. Steiner, and H. Jones. Magnetic position and orientation tracking system. IEEE Transaction on Aerospace and Electronic Systems, 15(5):709-718, September 1979.
 
20
Thomas W. Sederberg, editor. SIGGRAPH '91 Conference Proceedings. ACM SIGGRAPH, Addison-Wesley, July 1991.
21
22
23
24
25
 
26
27
28

CITED BY  35

Collaborative Colleagues:
Kenneth P. Herndon: colleagues
Robert C. Zeleznik: colleagues
Daniel C. Robbins: colleagues
D. Brookshire Conner: colleagues
Scott S. Snibbe: colleagues
Andries van Dam: colleagues