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Adaptive user preference modeling and its application to in-flight entertainment
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Source ACM International Conference Proceeding Series; Vol. 349 archive
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts table of contents
Athens, Greece
SESSION: Interactive and adaptable media table of contents
Pages 289-294  
Year of Publication: 2008
ISBN:978-1-60558-248-1
Authors
Hao Liu  Technische Universiteit Eindhoven, Eindhoven, Nederlands
Ben Salem  Technische Universiteit Eindhoven, Eindhoven, Nederlands
Matthias Rauterberg  Technische Universiteit Eindhoven, Eindhoven, Nederlands
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper first presents an adaptive user preference model for personalized service delivery systems. In this model, user preference is modeled by a two-layer tree with dynamic changeable structures. The top layer of the tree is used for modeling user's long term service preference. Each node represents user's long term evolving commitment to certain categories of service. The lower layer of the tree is used for modeling user spontaneous service requirement which depends on context of use. Each node relates one context of use to one or more desired service requirements. The tree is dynamically constructed by the formal relation definitions among nodes. The advantage of this structure is three folds: (1) it can not only model the user's long term but also spontaneous preference items. More over, the relations between all preference items are formally defined; (2) if the number of preference items is many, it is more efficient and easier to find the right preference items; (3) if the user desired service has been removed, the system can utilize the personalized hierarchy service structure of the preference tree to calculate and recommend similar services. After the introduction of the user preference modeling, an algorithm of how to build it is presented. Finally, we customized the user preference for personalized in-flight entertainment recommendation to validate its features.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Liu H., Rauterberg M. 2007. Context-aware in-flight entertainment system. In: M. J. Dainoff (Ed.) Proceedings of Posters at HCI International: Part X (LNCS CD-Rom {ISBN 978-3-540-73332-4}, pp. 1249--1254), Springer.


Collaborative Colleagues:
Hao Liu: colleagues
Ben Salem: colleagues
Matthias Rauterberg: colleagues