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Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum visit
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Source ACM International Conference Proceeding Series; Vol. 349 archive
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts table of contents
Athens, Greece
SESSION: Virtual exhibitions and museums table of contents
Pages 120-127  
Year of Publication: 2008
ISBN:978-1-60558-248-1
Authors
Areti Damala  CNAM-CEDRIC, Paris, France
Pierre Cubaud  CNAM-CEDRIC, Paris, France
Anne Bationo  Orange Labs, Cesson-Sévigné, France
Pascal Houlier  Orange Labs, Cesson-Sévigné, France
Isabelle Marchal  Orange Labs, Cesson-Sévigné, France
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile museum guides projects and in AR technology, we present a fully functional prototype of an AR-enabled mobile multimedia museum guide, designed and implemented for the Museum of Fine Arts in Rennes, France. We report on the life cycle of the prototype and the methodology employed for the AR approach as well as on the selected mixed method evaluation process; finally, the first results emerging from quantitative evaluation are discussed, supported by evidence and findings from the qualitative part of the assessment process. We conclude with lessons learned during the full circle of conception, implementation, testing and assessment of the guide.


REFERENCES

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Collaborative Colleagues:
Areti Damala: colleagues
Pierre Cubaud: colleagues
Anne Bationo: colleagues
Pascal Houlier: colleagues
Isabelle Marchal: colleagues