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Social heroes: games as APIs for social interaction
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Source ACM International Conference Proceeding Series; Vol. 349 archive
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts table of contents
Athens, Greece
SESSION: Digital entertainment through games table of contents
Pages 40-45  
Year of Publication: 2008
ISBN:978-1-60558-248-1
Author
Adam Simon  New York University, Brooklyn, NY
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Social Heroes is a pervasive social game in which players trade points by tagging each other using Twitter. Through the accumulation of tags and points in defined combinations, they earn achievement awards and gain the ability to create their own tags and achievements. Taking the metaphor of APIs from software development and drawing parallels between the way we model game state, Social Heroes attempts to provide a ludic interface for our personal relationships. The result is a system for social play surrounding identity, relationships, and communication.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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