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Computing visibility on terrains in external memory
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Source Journal of Experimental Algorithmics (JEA) archive
Volume 13 ,  (February 2009) table of contents
SECTION: 1 - Regular Papers table of contents
Article No. 5  
Year of Publication: 2009
ISSN:1084-6654
Authors
Herman Haverkort  Technische Universiteit Eindhoven, MB Eindhoven, The Netherlands
Laura Toma  Bowdoin College, Brunswick, ME, USA
Yi Zhuang  Bowdoin College, Brunswick, ME, USA
Publisher
ACM  New York, NY, USA
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ABSTRACT

Given an arbitrary viewpoint v and a terrain, the visibility map or viewshed of v is the set of points in the terrain that are visible from v. In this article we consider the problem of computing the viewshed of a point on a very large grid terrain in external memory. We describe algorithms for this problem in the cache-aware and cache-oblivious models, together with an implementation and an experimental evaluation. Our algorithms are a novel application of the distribution sweeping technique and use O(sort(n)) I/Os, where sort(n) is the complexity of sorting n items of data in the I/O-model. The experimental results demonstrate that our algorithm scales up and performs significantly better than the traditional internal-memory plane sweep algorithm and can compute visibility for terrains of 1.1 billion points in less than 4 hours on a low-cost machine compared to more than 32 hours with the internal-memory algorithm.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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REVIEW

"William B Hurst : Reviewer"

This paper represents a fusion of algorithmic concepts pulled from the work of several prominent researchers in the field of geographic information systems (GIS): P.K. Agarwal, J.S. Vitter, G.S. Brodal, L. Toma, and V. Kreveld, to mention just a f  more...

Collaborative Colleagues:
Herman Haverkort: colleagues
Laura Toma: colleagues
Yi Zhuang: colleagues