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Asynchronous congestion games
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International Conference on Autonomous Agents archive
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3 table of contents
Estoril, Portugal
SESSION: Economic paradigms table of contents
Pages 1605-1608  
Year of Publication: 2008
ISBN:978-0-9817381-2-X
Authors
Michal Penn  Technion IIT, Haifa, Israel
Maria Polukarov  University of Southampton, Southampton, UK
Moshe Tennenholtz  Technion IIT, Haifa, Israel
Sponsors
ACM: Association for Computing Machinery
AAAI : Association for the Advancement of Artifical Intelligence
Publisher
Bibliometrics
Downloads (6 Weeks): 6,   Downloads (12 Months): 37,   Citation Count: 0
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ABSTRACT

We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each resource executes its assigned tasks in a random order. Each player's aim is to minimize his expected cost which is the sum of two terms - the sum of the fixed costs over the set of his utilized resources and the expected cost of his task execution. The cost of a player's task execution is determined by the earliest time his task is completed, and thus it might be beneficial for him to assign his task to several resources. We prove the existence of pure strategy Nash equilibria in ACGs. Moreover, we present a polynomial time algorithm for finding such an equilibrium in a given ACG.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Michal Penn: colleagues
Maria Polukarov: colleagues
Moshe Tennenholtz: colleagues