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ABSTRACT
Behaviors in soccer-agent domains can involve individual plays, several players involved in tactical plays or the whole team trying to follow strategies supported by specific formations. The discovery of such behaviors needs the tracking of both the positions of players at any instant of the game and relevant relations able to represent particular interactions between players. Nevertheless, the tracking task becomes very complicated because the dynamic conditions of the game implying drastic changes of positions and interactions between players. We propose in this work a model able to manage the constant changes occurring in the game, which consists in building topological structures based on triangular planar graphs. Thus, based on this model tactical behavior patterns have been discovered even the dynamic conditions. Experimental results show that the proposed model is able to manage the constant changes of the world and discover tactical behaviors patterns. For that, an important number of matches have been analyzed from the RoboCup Simulation league.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.8
Problem Solving, Control Methods, and Search
Subjects:
Graph and tree search strategies
Additional Classification:
G.
Mathematics of Computing
G.2
DISCRETE MATHEMATICS
G.2.2
Graph Theory
Subjects:
Graph algorithms
H.
Information Systems
H.2
DATABASE MANAGEMENT
H.2.8
Database applications
Subjects:
Data mining
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.1
Applications and Expert Systems
Subjects:
Games
I.2.11
Distributed Artificial Intelligence
Subjects:
Intelligent agents
I.2.8
Problem Solving, Control Methods, and Search
Subjects:
Plan execution, formation, and generation
I.5
PATTERN RECOGNITION
I.5.2
Design Methodology
Subjects:
Pattern analysis
General Terms:
Algorithms,
Design,
Theory
Keywords:
pattern recognition,
tactics,
topological structures
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