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iCat, the chess player: the influence of embodiment in the enjoyment of a game
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International Conference on Autonomous Agents archive
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3 table of contents
Estoril, Portugal
SESSION: Virtual agents track table of contents
Pages 1253-1256  
Year of Publication: 2008
ISBN:978-0-9817381-2-X
Authors
André Pereira  INESC-ID, Porto Salvo, Portugal
Carlos Martinho  INESC-ID, Porto Salvo, Portugal
Iolanda Leite  INESC-ID, Porto Salvo, Portugal
Ana Paiva  INESC-ID, Porto Salvo, Portugal
Sponsors
ACM: Association for Computing Machinery
AAAI : Association for the Advancement of Artifical Intelligence
Publisher
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ABSTRACT

This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and against a virtually embodied agent, displayed on screen. The results of the study suggest that embodiment has implications on user enjoyment, as the experience against a robotic agent was classified as more enjoyable than against a virtually embodied agent.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
André Pereira: colleagues
Carlos Martinho: colleagues
Iolanda Leite: colleagues
Ana Paiva: colleagues