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Searching for approximate equilibria in empirical games
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International Conference on Autonomous Agents archive
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2 table of contents
Estoril, Portugal
SESSION: Economic paradigms table of contents
Pages 1063-1070  
Year of Publication: 2008
ISBN:978-0-9817381-1-6
Authors
Patrick R. Jordan  University of Michigan, Ann Arbor, MI
Yevgeniy Vorobeychik  University of Michigan, Ann Arbor, MI
Michael P. Wellman  University of Michigan, Ann Arbor, MI
Sponsors
AAAI : Association for the Advancement of Artifical Intelligence
ACM: Association for Computing Machinery
Publisher
Bibliometrics
Downloads (6 Weeks): 6,   Downloads (12 Months): 40,   Citation Count: 2
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ABSTRACT

When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a profile payoff for a procedurally defined game may require Monte Carlo simulation or other costly computation. Analyzing such games poses a search problem, with the goal of identifying equilibrium profiles by evaluating payoffs of candidate solutions and potential deviations from those candidates. We propose two algorithms, applicable to distinct models of the search process. In the revealed-payoff model, each search step determines the exact payoff for a designated pure-strategy profile. In the noisy-payoff model, a step draws a stochastic sample corresponding to such a payoff. We compare our algorithms to previous proposals from the literature for these two models, and demonstrate performance advantages.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Patrick R. Jordan: colleagues
Yevgeniy Vorobeychik: colleagues
Michael P. Wellman: colleagues