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Beyond nash equilibrium: solution concepts for the 21st century
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Annual ACM Symposium on Principles of Distributed Computing archive
Proceedings of the twenty-seventh ACM symposium on Principles of distributed computing table of contents
Toronto, Canada
Pages 1-10  
Year of Publication: 2008
ISBN:978-1-59593-989-0
Author
Joseph Y. Halpern  Cornell University, Ithaca, NY, USA
Sponsors
SIGOPS: ACM Special Interest Group on Operating Systems
ACM: Association for Computing Machinery
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
ACM  New York, NY, USA
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ABSTRACT

Nash equilibrium is the most commonly-used notion of equilibrium in game theory. However, it suffers from numerous problems. Some are well known in the game theory community; for example, the Nash equilibrium of repeated prisoner's dilemma is neither normatively nor descriptively reasonable. However, new problems arise when considering Nash equilibrium from a computer science perspective: for example, Nash equilibrium is not robust (it does not tolerate "faulty" or "unexpected" behavior), it does not deal with coalitions, it does not take computation cost into account, and it does not deal with cases where players are not aware of all aspects of the game. Solution concepts that try to address these shortcomings of Nash equilibrium are discussed.


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