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Integrating agile methods for mixed reality design space exploration
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Source Designing Interactive Systems archive
Proceedings of the 7th ACM conference on Designing interactive systems table of contents
Cape Town, South Africa
Pages 240-249  
Year of Publication: 2008
ISBN:978-1-60558-002-9
Authors
Volker Paelke  Leibniz University Hannover, Hannover, Germany
Karsten Nebe  University of Paderborn, Paderborn, Germany
Sponsors
: Nokia
Microsoft : Microsoft
ACM: Association for Computing Machinery
: SAP
: University of Cape Town
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Mixed reality - the close coupling of real world objects with computer generated information and functionality - has high potential for the creation of usable user interfaces. The implementation of practical applications that exploit these benefits requires an exploratory design approach to handle the interaction of application content with newly developed interaction techniques and complex hardware. In this paper we describe how agile methods from software engineering can be integrated with usability engineering and mixed reality development techniques to enable effective design space exploration. The approach was employed in the development of the Augmented Paper Map (APM) project in which conventional paper maps are enhanced with mixed reality functionality. Experiences with the method and future enhancements and modifications of the approach are discussed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Volker Paelke: colleagues
Karsten Nebe: colleagues