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ABSTRACT
Mixed reality - the close coupling of real world objects with computer generated information and functionality - has high potential for the creation of usable user interfaces. The implementation of practical applications that exploit these benefits requires an exploratory design approach to handle the interaction of application content with newly developed interaction techniques and complex hardware. In this paper we describe how agile methods from software engineering can be integrated with usability engineering and mixed reality development techniques to enable effective design space exploration. The approach was employed in the development of the Augmented Paper Map (APM) project in which conventional paper maps are enhanced with mixed reality functionality. Experiences with the method and future enhancements and modifications of the approach are discussed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY
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Julian Masuhr , Florian Klompmaker , Christian Reimann , Karsten Nebe, Designing context-aware in-car information systems, Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services, July 21-25, 2008, Dublin, Ireland
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