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ABSTRACT
A novel approach to structured design of complex interactive virtual reality applications, called Flex-VR, is presented. Two main elements of the approach are: first, componentization of VR content, which enables to dynamically compose interactive behavior-rich virtual scenes from independent components, and second, a high-level VR content model, which enables users to easily create and manipulate complex VR application content.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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