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Finding a line transversal of axial objects in three dimensions
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Source Symposium on Discrete Algorithms archive
Proceedings of the third annual ACM-SIAM symposium on Discrete algorithms table of contents
Orlando, Florida, United States
Pages: 66 - 71  
Year of Publication: 1992
ISBN:0-89791-466-X
Author
Sponsors
SIAM : Society for Industrial and Applied Mathematics
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
Society for Industrial and Applied Mathematics  Philadelphia, PA, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 19,   Citation Count: 5
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ABSTRACT

An axial object in E3 is a box or rectangle, all of whose edges are parallel to the coordinate axes. A line transveral of a set of axial objects is a line that intersects every object. We present an algorithm which finds a line transversal, if one exists, in expected linear time. In the process, we generalize a randomized linear programming algorithm, and prove that the set of line transversals of axial objects has a constant number of connected components.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

AW87
CEGS 89
 
HT91
MO88
 
M91
Nimrod Megiddo. personal communication, 1991
 
PS90
Pel 90
 
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Carl Ponder. A Search Approach to general Stabbing Problems, Proce~ings of the $d Canadian Conference on Computational Geometry, pages 195-202, 1991.
RS 90
Tel 91